Ficou bem divertida a gameplay. Ainda não finalizei mas até onde eu joguei eu gostei. As artes ficaram bem maneiras. Eu acho q podia ter menos buracos na parte das dungeons x.x'
It was a fun action game with short but entertaining story.
I liked the ranged attack and the charged attack, but there wasn't much reason to use the sword attack when the other two attacks have much better range.
Thank you for playing! Also sorry (not sorry) for having you curse a few times hehe. I'm taking in all the feedback, and I should probably cut the waves a bit when I patch this post jam. There are loads of designs i wanted to do but, y'know, time constraints. I'm glad to hear you liked the mechanics even if design was repetitive, I've been working on the systems for a while!
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Ficou bem divertida a gameplay. Ainda não finalizei mas até onde eu joguei eu gostei. As artes ficaram bem maneiras. Eu acho q podia ter menos buracos na parte das dungeons x.x'
It was a fun action game with short but entertaining story.
I liked the ranged attack and the charged attack, but there wasn't much reason to use the sword attack when the other two attacks have much better range.
Very very fun, amazing job nat!
I feel some of the waves could have been shorter or removed entirely, but the game was fun. My ending bugged out, tho ;_;
Thank you for playing! Also sorry (not sorry) for having you curse a few times hehe.
I'm taking in all the feedback, and I should probably cut the waves a bit when I patch this post jam. There are loads of designs i wanted to do but, y'know, time constraints.
I'm glad to hear you liked the mechanics even if design was repetitive, I've been working on the systems for a while!